Posts

Showing posts from May, 2021

Tim Burton

 Here's my presentation about Tim Burton : https://uowtsd-my.sharepoint.com/personal/2008272_student_uwtsd_ac_uk/Documents/Tim%20Burton.pptx?web=1

Animation

Image
 Here's my finished sequence. I couldn't render it whole, since it would take a lot of time because there's a lot of light sources in my scene and I didn't really play with retopology, props are high poly and for some reason, I've observed that animated textures which I've used a lot slower everything down too. I didn't want to leave it all as it is, so I've rendered a short part of it- the most important one in my opinion. I've used three cameras using a 21mm lens, it is more like a walkthrough, to show my scene and to let the viewer feel the atmosphere that I've tried to build.    and here's the story board : I know that characters in the picture are moving too fast but there was no option to adjust it as a texture.  link to the short animation :  https://drive.google.com/file/d/1J9oRX9LvZO4kMN032h3Ht1X4TRKA3A-R/view?usp=sharing

Stage 10 - Renders

Image
 

stage 9 3d space

Image
 

Stage 8 Producing 2d props

Image
 I decided to connect 3d and 2d on the 3d space using my drawings. It is very important to point that because I'm not really happy about the result but I couldn't change it, it was way too late.  I wanted to run away from total realism which I was going to ( for example some of the materials which I've used are PBR in its nature) and add some of my cartoony, stylized shapes.

Stage 7 about my characters

 In my castle are living two creatures: Mina with count Dracula. They're in love with each other. They're both vampires, Dracula changed Mina because they wanted to be with themselves eternally ( there are some variations about the story, I can say I based it on another book about Dracula or the movie). Their space is filled with decadence, warm tones contrasting with cold ones, rough textures with soft ones. They have two bedrooms, one's typical for vampires, the second one just a bedroom. They have it to pretend that they're humans when they have quests and they don't want to be recognized, that's why the real bedroom is hidden behind the shelves. They exist in this world like humans and they can be awake during the day. They can enjoy being close to the fireplace.

Stage 6 3d visual

 Later on, I've started creating bedroom using basic shapes in 3D using Blender which I know the most,  to enhance the feel of space and proportions which are very easy to mess up, so it's best to start to correct them from the beginning.  It ended up being the base for my whole project.  I really wanted to keep the 6-wall room, so I did end up with two rooms, which in my case is something that shows two-faced nature of the creature like a vampire-human alike and supernatural, (which has to be hidden from humans) Maybe contradicting itself too.  Unfortunately, I didn't record the process, but it was very simple and I think a lot is the same as my basic idea.  For the timeframe, I chose Victorian Romania like it is in the source text. The castle, which those two rooms are from, exists for a long time and that's why everything's from different time periods. I wanted to add a slight gothic feel to it but didn't mean to make it strong. Everything should feel co...